My VR environment is a futuristic capsule apartment, high above some unknown city. The room is clean, brightly lit, and ready for its new inhabitant. When looking out the window, the player can see traffic in the city skies. WIth this project, I finally understand trim sheets, light maps, and controlling texel density outside the 0 to 1 UV range.
Monday, April 2, 2018
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Monday, January 15, 2018
Friday, December 8, 2017
Thursday, December 7, 2017
Environment
Environment
I had high hopes for my environment, but then those hopes met the Scope-Axe. My environment has a crate I made for a team of students in cohort 13, as well as a set of rocks, grass cards, and 2 tiled materials.
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Week 1 Gather reference for shape and materials. Find real world dimensions. Reference Sheet Week 2 Blockout and half of...




















































