More marmoset magic with some simple high and mid poly meshes, and some emissive masks.
Friday, December 8, 2017
Thursday, December 7, 2017
Environment
Environment
I had high hopes for my environment, but then those hopes met the Scope-Axe. My environment has a crate I made for a team of students in cohort 13, as well as a set of rocks, grass cards, and 2 tiled materials.
Wednesday, November 22, 2017
Monday, November 20, 2017
Wednesday, November 15, 2017
Tuesday, November 7, 2017
Composition 2
Using Maya, I created some simple shapes to define a large environment, while viewing them all in smooth preview. After adding edge loops and creasing, I found a shape I liked, and committed the smooth to a high poly mesh. I then exported those meshes to Toolbag 3, where I created shaders, lighting, and filter settings to taste.
Wednesday, November 1, 2017
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August 7th, 2018 I had to work fast to get this sword looking presentable in only 5 days. I started out with the intent of only using s...
























