Monday, July 23, 2018
Monday, June 18, 2018
Wednesday, May 16, 2018
Sci-fi Battle Axe
Week 1
Reference, blockout, half of high poly
Week 2
Complete high poly, complete resurfacing, test bakes
Week 3
Complete final bakes, first materials pass.
Week 4
Final materials and renders.
Week 1 Progress
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| Selected concept |
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| Reference sheet of weapons concepts of similar style |
Topology density and complexity reference
https://www.artstation.com/artwork/41D4L
Week 2 Progress
Monday, April 9, 2018
Personal Project Glock 17 Gen 4
Week 1
Gather reference for shape and materials. Find real world dimensions.
Week 2
Week 3
Full high poly and half of retopo
Week 4
Full retopo and materials. Material variations if time allows.
Monday, April 2, 2018
VR Environment
My VR environment is a futuristic capsule apartment, high above some unknown city. The room is clean, brightly lit, and ready for its new inhabitant. When looking out the window, the player can see traffic in the city skies. WIth this project, I finally understand trim sheets, light maps, and controlling texel density outside the 0 to 1 UV range.
Tuesday, February 20, 2018
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August 7th, 2018 I had to work fast to get this sword looking presentable in only 5 days. I started out with the intent of only using s...



















































