Tuesday, August 29, 2017
Saturday, August 26, 2017
"Simple" box level
Scale of Epic's Mannequin to cube size
Establishing shot
Shots of environment
Editor with material instances
Master material
Shots of my asset in Toolbag 3
Subscribe to:
Posts (Atom)
-
Week 1 Reference, blockout, half of high poly Week 2 Complete high poly, complete resurfacing, test bakes Week 3 Complete...